your_server_name
Offline 79.105.59.204:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #16,556, within the top 71% of all ranked servers.
How busy is your_server_name?
At this count your_server_name is offline, with its last sighting 34 days 1 hours ago.
Tags
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include your_server_name?
your_server_name appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 36 days 16 hours ago.
Settings
Which map does your_server_name run?
your_server_name uses a map the game generates: procedural.
What are the rules and settings on your_server_name?
Nothing in your_server_name's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2633 and build 165217 on Windows for your_server_name. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
Offline at the moment, your_server_name was last seen 34 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is your_server_name located?
No region is published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.105.59.204:28015.
Getting in
How do I join your_server_name?
Either enter client.connect 79.105.59.204:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.