[EU] getFran.dev | Vanilla++ | X1
Offline EU 79.112.93.156:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] getFran.dev | Vanilla++ | X1 rank against other Rust servers?
On player hours over the last seven days [EU] getFran.dev | Vanilla++ | X1 is #12,880, #2,429 in Europe, placing it in the top 58% of ranked servers.
How busy is [EU] getFran.dev | Vanilla++ | X1?
We have no live count for [EU] getFran.dev | Vanilla++ | X1 right now. It was last seen 5 days 3 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on [EU] getFran.dev | Vanilla++ | X1 mean?
These are the tags [EU] getFran.dev | Vanilla++ | X1 publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp60 (Max players): 60 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] getFran.dev | Vanilla++ | X1?
On Rust Population, [EU] getFran.dev | Vanilla++ | X1 is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Wipe schedule
What does wipe day look like on [EU] getFran.dev | Vanilla++ | X1?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] getFran.dev | Vanilla++ | X1?
Once a month [EU] getFran.dev | Vanilla++ | X1 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 5 days 6 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does [EU] getFran.dev | Vanilla++ | X1 run?
The map on [EU] getFran.dev | Vanilla++ | X1 is procedural, made by the game at size 4,000 from seed 1150215659. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [EU] getFran.dev | Vanilla++ | X1?
The name says it: gathering is multiplied 1x on [EU] getFran.dev | Vanilla++ | X1. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [EU] getFran.dev | Vanilla++ | X1 run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] getFran.dev | Vanilla++ | X1 uses. The protocol must match for you to join, and Steam updates it for you.
Is [EU] getFran.dev | Vanilla++ | X1 online, and how reliable is it?
Currently offline, [EU] getFran.dev | Vanilla++ | X1 was last seen 5 days 3 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 23 October 2026.
Where is [EU] getFran.dev | Vanilla++ | X1 located?
With its EU tag, [EU] getFran.dev | Vanilla++ | X1 places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.112.93.156:28015.
Getting in
How do I join [EU] getFran.dev | Vanilla++ | X1?
Open the console with F1 in Rust and enter client.connect 79.112.93.156:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.