Rust PopulationField survey · Rust servers
Observing 54,200 players 11,747 servers 3,368 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,694habitat unknownfirst seen 21 Oct 2026

RustRearm workbench capture

Offline 79.127.134.103:28115 checked 6d ago

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
1
peak 1
Rank
#12,694
top 57%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:28 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustRearm workbench capture rank against other Rust servers?

By player hours over the last seven days, RustRearm workbench capture places at #12,694, within the top 57% of ranked servers.

How busy is RustRearm workbench capture?

We have no live count for RustRearm workbench capture right now. It was last seen 6 days 12 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Tags

What do the server tags on RustRearm workbench capture mean?

The game's server browser reads the tags RustRearm workbench capture publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168837 (Build): Game build: 168837; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustRearm workbench capture?

These Rust Population lists include RustRearm workbench capture: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on RustRearm workbench capture?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 14 hours into the latest wipe.

What is the wipe schedule on RustRearm workbench capture?

Its rhythm cannot be told yet: too few of RustRearm workbench capture's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 7 days 2 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustRearm workbench capture run?

The map on RustRearm workbench capture is procedural, made by the game.

What are the rules and settings on RustRearm workbench capture?

The name tells you nothing about gather rates: RustRearm workbench capture states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does RustRearm workbench capture run?

The setup is Rust network protocol 2635 and build 168837 on Windows for RustRearm workbench capture. Your game needs the same protocol to join; Steam takes care of updating it.

Is RustRearm workbench capture online, and how reliable is it?

Offline at the moment, RustRearm workbench capture was last seen 6 days 12 hours ago. Over the last 6 full days, 2 of 144 hours were online, or 1%. On 21 October 2026, Rust Population saw it for the first time.

Where is RustRearm workbench capture located?

Nothing published by RustRearm workbench capture states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.127.134.103:28115.

Getting in

How do I join RustRearm workbench capture?

To connect directly, open Rust's console with F1 and type client.connect 79.127.134.103:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168837,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168837
Build Game build: 168837.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.