RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustRearm isolated staging capture rank against other Rust servers?
By player hours over the last seven days, RustRearm isolated staging capture places at #12,868, within the top 60% of ranked servers.
How busy is RustRearm isolated staging capture?
At this count RustRearm isolated staging capture is offline, with its last sighting 13 days 21 hours ago.
Tags
What do the server tags on RustRearm isolated staging capture mean?
The game's server browser reads the tags RustRearm isolated staging capture publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168079 (Build): This server runs game build 168079; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustRearm isolated staging capture?
RustRearm isolated staging capture appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on RustRearm isolated staging capture?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 3 hours in.
What is the wipe schedule on RustRearm isolated staging capture?
Too few wipes are on record for RustRearm isolated staging capture to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 13 days 23 hours ago.
Settings
Which map does RustRearm isolated staging capture run?
RustRearm isolated staging capture uses a map the game generates: procedural.
What are the rules and settings on RustRearm isolated staging capture?
No gather rate appears in the name of RustRearm isolated staging capture. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustRearm isolated staging capture run?
The setup is Rust network protocol 2635 and build 168079 on Windows for RustRearm isolated staging capture. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustRearm isolated staging capture online, and how reliable is it?
Currently offline, RustRearm isolated staging capture was last seen 13 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is RustRearm isolated staging capture located?
Nothing published by RustRearm isolated staging capture states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 79.127.169.15:28115.
Getting in
How do I join RustRearm isolated staging capture?
Either enter client.connect 79.127.169.15:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.