Lili Test
Offline 79.137.67.68:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:25 UTC FW27d ago | 2 | – | running | 1 |
| Sat 19 Sep, 12:17 UTC39d ago | 1 | halved by day 2 | 12.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Lili Test rank against other Rust servers?
By player hours over the last seven days, Lili Test places at #8,723, within the top 39% of ranked servers.
How busy is Lili Test?
We have no live count for Lili Test right now. It was last seen 34 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 17:00 UTC, averaging 0 players.
Tags
What do the server tags on Lili Test mean?
The game's server browser reads the tags Lili Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Lili Test?
On Rust Population, Lili Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Lili Test?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 23 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on Lili Test?
Lili Test wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Lili Test run?
Lili Test uses a map the game generates, procedural, at size 3,500 with seed 1783023111. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Lili Test?
Nothing in Lili Test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Lili Test run?
Rust network protocol 2635 and build 168909 on Linux is what Lili Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Lili Test run smoothly?
The last 48 hours saw an average of 90 server fps, with 90 as the lowest. Entities peaked at 70,762, including buildings, deployables and everything else. The highest memory usage was 1,502 MB. What players experience as lag comes from low fps and a rising entity count.
Is Lili Test online, and how reliable is it?
Currently offline, Lili Test was last seen 34 hours ago. Judging by the uptime it reports, the last restart was about 49 minutes ago. Over the last 7 full days, 9 of 168 hours were online, or 5%. The first sighting by Rust Population was on 13 September 2026.
Where is Lili Test located?
A region is not published by Lili Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.137.67.68:28015.
How to join
How do I join Lili Test?
Open the console with F1 in Rust and enter client.connect 79.137.67.68:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.