Bebop
Offline 79.159.158.187:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:05 UTC21h ago | – | – | running | 0 |
| Tue 27 Oct, 15:02 UTC1d ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Bebop rank against other Rust servers?
The last seven days of player hours place Bebop at #9,334, within the top 42% of all ranked servers.
How busy is Bebop?
We have no live count for Bebop right now. It was last seen 16 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on Bebop mean?
The game's server browser reads the tags Bebop publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Bebop?
On Rust Population, Bebop is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Bebop?
Too few wipes are on record for Bebop to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 hours ago the current world was made.
Map and rules
Which map does Bebop run?
A procedural map, generated by the game, is in use on Bebop.
What are the rules and settings on Bebop?
The name tells you nothing about gather rates: Bebop states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Bebop run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Bebop. The protocol must match for you to join, and Steam updates it for you.
Is Bebop online, and how reliable is it?
We last saw Bebop 16 hours ago, and it is offline now. The first sighting by Rust Population was on 27 October 2026.
Where is Bebop located?
A region is not published by Bebop. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.159.158.187:28015.
Getting in
How do I join Bebop?
Either enter client.connect 79.159.158.187:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.