The Loners | Local Development
Offline 79.166.3.94:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does The Loners | Local Development rank against other Rust servers?
The last seven days of player hours place The Loners | Local Development at #15,138, within the top – of all ranked servers.
How busy is The Loners | Local Development?
At this count The Loners | Local Development is offline, with its last sighting 44 days 3 hours ago.
Lists and tags
What do the server tags on The Loners | Local Development mean?
The game's server browser reads the tags The Loners | Local Development publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts3 (Group limit): Teams can have no more than 3 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include The Loners | Local Development?
The Loners | Local Development appears among the Rust Population lists that follow: Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Wipe notes
What is the wipe schedule on The Loners | Local Development?
Too few wipes are on record for The Loners | Local Development to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days ago.
Map and rules
Which map does The Loners | Local Development run?
A procedural map, generated by the game, is in use on The Loners | Local Development.
What are the rules and settings on The Loners | Local Development?
The name tells you nothing about gather rates: The Loners | Local Development states none. The cap on groups is 3 players (trio). survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does The Loners | Local Development run?
Rust network protocol 2633 and build 163794 on Windows is what The Loners | Local Development uses. Steam updates your game automatically, but you need the same protocol to join.
Is The Loners | Local Development online, and how reliable is it?
Offline at the moment, The Loners | Local Development was last seen 44 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is The Loners | Local Development located?
Nothing published by The Loners | Local Development states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 79.166.3.94:28015 is where it lives.
How to join
How do I join The Loners | Local Development?
To connect directly, open Rust's console with F1 and type client.connect 79.166.3.94:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.