Rust PopulationField survey · Rust servers
Observing 61,775 players 11,739 servers 3,380 with someone on 186 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,179habitat unknownfirst seen 16 Oct 2026

Name of Server as Shown on the Client Server List

Offline 79.177.129.139:28015 checked 12d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,179
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

By player hours over the last seven days, Name of Server as Shown on the Client Server List places at #15,179, within the top 70% of ranked servers.

How busy is Name of Server as Shown on the Client Server List?

At this count Name of Server as Shown on the Client Server List is offline, with its last sighting 12 days 10 hours ago.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

On Rust Population, Name of Server as Shown on the Client Server List is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours ago the current world was made.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, is in use on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Name of Server as Shown on the Client Server List run?

The setup is Rust network protocol 2634 and build 167584 on Windows for Name of Server as Shown on the Client Server List. The protocol must match for you to join, and Steam updates it for you.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Offline at the moment, Name of Server as Shown on the Client Server List was last seen 12 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 October 2026, Rust Population saw it for the first time.

Where is Name of Server as Shown on the Client Server List located?

Nothing published by Name of Server as Shown on the Client Server List states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 79.177.129.139:28015.

Getting in

How do I join Name of Server as Shown on the Client Server List?

Either enter client.connect 79.177.129.139:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.