JellyJoker
Offline 79.207.183.78:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JellyJoker rank against other Rust servers?
By player hours over the last seven days, JellyJoker places at #15,248, within the top 69% of ranked servers.
How busy is JellyJoker?
JellyJoker is offline at this count; we last saw it 9 days 6 hours ago.
Tags
What do the server tags on JellyJoker mean?
The game's server browser reads the tags JellyJoker publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include JellyJoker?
These Rust Population lists include JellyJoker: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on JellyJoker?
The record holds too few of JellyJoker's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 4 hours ago the current world was made.
Settings
Which map does JellyJoker run?
JellyJoker uses a map the game generates: procedural.
What are the rules and settings on JellyJoker?
Nothing in JellyJoker's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does JellyJoker run?
On Windows, JellyJoker runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is JellyJoker online, and how reliable is it?
We last saw JellyJoker 9 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is JellyJoker located?
A region is not published by JellyJoker. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 79.207.183.78:28015.
How to join
How do I join JellyJoker?
Open the console with F1 in Rust and enter client.connect 79.207.183.78:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.