[DE/PVE+PVP] Hood Community Server
Offline EU 79.223.29.213:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:41 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
[DE/PVE+PVP] Hood Community Server ranks #15,437 on seven-day player hours, #2,583 in Europe, and sits in the top 69% of all ranked servers.
How busy is [DE/PVE+PVP] Hood Community Server?
At this count [DE/PVE+PVP] Hood Community Server is offline, with its last sighting 7 days 20 hours ago.
Lists and tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
What the game's server browser reads from [DE/PVE+PVP] Hood Community Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [DE/PVE+PVP] Hood Community Server?
On Rust Population, [DE/PVE+PVP] Hood Community Server is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [DE/PVE+PVP] Hood Community Server?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
The force wipe is the only wipe [DE/PVE+PVP] Hood Community Server takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 7 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [DE/PVE+PVP] Hood Community Server run?
[DE/PVE+PVP] Hood Community Server uses a map the game generates, procedural, at size 4,000 with seed 4396. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
Nothing in [DE/PVE+PVP] Hood Community Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
Rust network protocol 2634 and build 167781 on Linux is what [DE/PVE+PVP] Hood Community Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
Currently offline, [DE/PVE+PVP] Hood Community Server was last seen 7 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 29 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
By its EU tag, [DE/PVE+PVP] Hood Community Server says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.223.29.213:28015.
How to join
How do I join [DE/PVE+PVP] Hood Community Server?
To connect directly, open Rust's console with F1 and type client.connect 79.223.29.213:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.