[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.39.211:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
On player hours over the last seven days [DE/PVE+PVP] Hood Community Server is #16,857, #2,569 in Europe, placing it in the top 71% of ranked servers.
How busy is [DE/PVE+PVP] Hood Community Server?
At this count [DE/PVE+PVP] Hood Community Server is offline, with its last sighting 29 days 16 hours ago.
Lists and tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [DE/PVE+PVP] Hood Community Server?
These Rust Population lists include [DE/PVE+PVP] Hood Community Server: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [DE/PVE+PVP] Hood Community Server run?
The map on [DE/PVE+PVP] Hood Community Server is procedural, made by the game at size 4,000 from seed 4396. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
On Linux, [DE/PVE+PVP] Hood Community Server runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
Offline at the moment, [DE/PVE+PVP] Hood Community Server was last seen 29 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
With its EU tag, [DE/PVE+PVP] Hood Community Server places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 79.240.39.211:28015.
Getting in
How do I join [DE/PVE+PVP] Hood Community Server?
To connect directly, open Rust's console with F1 and type client.connect 79.240.39.211:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.