Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 42 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,258habitat unknownfirst seen 14 Sep 2026

TestServer

Offline 79.244.83.142:28015 checked 43d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,258
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 13:43 UTC43d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #13,258, within the top – of all ranked servers.

How busy is TestServer?

At this count TestServer is offline, with its last sighting 43 days 2 hours ago.

Tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TestServer?

On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on TestServer?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 43 days 5 hours ago the current world was made.

Map and rules

Which map does TestServer run?

A procedural map, generated by the game, is in use on TestServer.

What are the rules and settings on TestServer?

The name tells you nothing about gather rates: TestServer states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does TestServer run?

Rust network protocol 2633 and build 163493 on Windows is what TestServer uses. The protocol must match for you to join, and Steam updates it for you.

Is TestServer online, and how reliable is it?

Currently offline, TestServer was last seen 43 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.

Where is TestServer located?

Nothing published by TestServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.244.83.142:28015.

How to join

How do I join TestServer?

Open the console with F1 in Rust and enter client.connect 79.244.83.142:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163493
Build Game build: 163493.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.