TestServer
Offline 79.244.83.142:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:43 UTC43d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
The last seven days of player hours place TestServer at #13,258, within the top – of all ranked servers.
How busy is TestServer?
At this count TestServer is offline, with its last sighting 43 days 2 hours ago.
Tags
What do the server tags on TestServer mean?
These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TestServer?
On Rust Population, TestServer is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on TestServer?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 43 days 5 hours ago the current world was made.
Map and rules
Which map does TestServer run?
A procedural map, generated by the game, is in use on TestServer.
What are the rules and settings on TestServer?
The name tells you nothing about gather rates: TestServer states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 163493 on Windows is what TestServer uses. The protocol must match for you to join, and Steam updates it for you.
Is TestServer online, and how reliable is it?
Currently offline, TestServer was last seen 43 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.
Where is TestServer located?
Nothing published by TestServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.244.83.142:28015.
How to join
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 79.244.83.142:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.