[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.190.160:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
Seven-day player hours put [DE/PVE+PVP] Hood Community Server at #15,478, or #2,529 in Europe, inside the top 70% of all ranked servers.
How busy is [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server is offline at this count; we last saw it 40 days 23 hours ago.
Tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
What the game's server browser reads from [DE/PVE+PVP] Hood Community Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [DE/PVE+PVP] Hood Community Server?
On Rust Population, [DE/PVE+PVP] Hood Community Server is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
The next wipe for [DE/PVE+PVP] Hood Community Server is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 55 days 9 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [DE/PVE+PVP] Hood Community Server run?
[DE/PVE+PVP] Hood Community Server uses a map the game generates, procedural, at size 4,000 with seed 4396. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
The name tells you nothing about gather rates: [DE/PVE+PVP] Hood Community Server states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
On Linux, [DE/PVE+PVP] Hood Community Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
We last saw [DE/PVE+PVP] Hood Community Server 40 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is [DE/PVE+PVP] Hood Community Server located?
By its EU tag, [DE/PVE+PVP] Hood Community Server says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 79.254.190.160:28015 is where it lives.
How to join
How do I join [DE/PVE+PVP] Hood Community Server?
Open the console with F1 in Rust and enter client.connect 79.254.190.160:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.