SPRICE LOCAL (no EAC)
Offline 79.4.47.102:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SPRICE LOCAL (no EAC) rank against other Rust servers?
By player hours over the last seven days, SPRICE LOCAL (no EAC) places at #15,222, within the top 70% of ranked servers.
How busy is SPRICE LOCAL (no EAC)?
At this count SPRICE LOCAL (no EAC) is offline, with its last sighting 11 days 3 hours ago.
Lists and tags
What do the server tags on SPRICE LOCAL (no EAC) mean?
These are the tags SPRICE LOCAL (no EAC) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SPRICE LOCAL (no EAC)?
On Rust Population, SPRICE LOCAL (no EAC) is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on SPRICE LOCAL (no EAC)?
The record holds too few of SPRICE LOCAL (no EAC)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does SPRICE LOCAL (no EAC) run?
A procedural map, generated by the game, is in use on SPRICE LOCAL (no EAC).
What are the rules and settings on SPRICE LOCAL (no EAC)?
No gather rate appears in the name of SPRICE LOCAL (no EAC). Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does SPRICE LOCAL (no EAC) run?
Rust network protocol 2634 and build 167781 on Windows is what SPRICE LOCAL (no EAC) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is SPRICE LOCAL (no EAC) online, and how reliable is it?
Offline at the moment, SPRICE LOCAL (no EAC) was last seen 11 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is SPRICE LOCAL (no EAC) located?
A region is not published by SPRICE LOCAL (no EAC). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.4.47.102:28015.
How to join
How do I join SPRICE LOCAL (no EAC)?
Either enter client.connect 79.4.47.102:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.