nameserver
Offline 80.115.218.167:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #13,159, within the top 59% of ranked servers.
How busy is nameserver?
We have no live count for nameserver right now. It was last seen 6 days 4 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 9 hours ago the current world was made.
Settings
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
Nothing in nameserver's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does nameserver run?
The setup is Rust network protocol 2634 and build 166652 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 6 days 4 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. It was first seen by Rust Population on 22 October 2026.
Where is nameserver located?
A region is not published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 80.115.218.167:28015.
Getting in
How do I join nameserver?
Open the console with F1 in Rust and enter client.connect 80.115.218.167:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.