Rust PopulationField survey · Rust servers
Observing 32,367 players 11,640 servers 2,784 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,124habitat unknownfirst seen 11 Oct 2026

Dackelclub

Offline 80.140.180.140:28015 checked 17d ago

Measurements

Players now
0/ 7
0% full
7-day average
0
peak –
Rank
#15,124
top 68%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dackelclub rank against other Rust servers?

By player hours over the last seven days, Dackelclub places at #15,124, within the top 68% of ranked servers.

How busy is Dackelclub?

Dackelclub is offline at this count; we last saw it 17 days 19 hours ago.

Lists and tags

What do the server tags on Dackelclub mean?

The game's server browser reads the tags Dackelclub publishes: gmrust (Game mode): Survival in the standard Rust style; mp7 (Max players): The server has 7 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Dackelclub?

Dackelclub appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Dackelclub?

Too few wipes are on record for Dackelclub to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 22 hours ago.

Settings

Which map does Dackelclub run?

Dackelclub uses a map the game generates: procedural.

What are the rules and settings on Dackelclub?

No gather rate appears in the name of Dackelclub. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Dackelclub run?

On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dackelclub online, and how reliable is it?

Offline at the moment, Dackelclub was last seen 17 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is Dackelclub located?

A region is not published by Dackelclub. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.140.180.140:28015.

Getting in

How do I join Dackelclub?

Open the console with F1 in Rust and enter client.connect 80.140.180.140:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp7
Max players The server has 7 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.