Dackelclub
Offline 80.140.186.220:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Dackelclub rank against other Rust servers?
By player hours over the last seven days, Dackelclub places at #15,028, within the top 68% of ranked servers.
How busy is Dackelclub?
Dackelclub is offline at this count; we last saw it 19 days 8 hours ago.
Tags
What do the server tags on Dackelclub mean?
The game's server browser reads the tags Dackelclub publishes: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): 7 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Dackelclub?
On Rust Population, Dackelclub is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Dackelclub?
Too few wipes are on record for Dackelclub to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 16 hours ago.
Settings
Which map does Dackelclub run?
Dackelclub uses a map the game generates: procedural.
What are the rules and settings on Dackelclub?
Nothing in Dackelclub's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Dackelclub run?
Rust network protocol 2634 and build 166652 on Windows is what Dackelclub uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Dackelclub online, and how reliable is it?
Currently offline, Dackelclub was last seen 19 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 9 October 2026.
Where is Dackelclub located?
No region is published by Dackelclub. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.140.186.220:28015.
How to join
How do I join Dackelclub?
Open the console with F1 in Rust and enter client.connect 80.140.186.220:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.