* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. rank against other Rust servers?
Seven-day player hours put * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at #3,392, or #1,269 in Europe, inside the top 15% of all ranked servers.
How busy is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The count reads 1 players on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., which has 51 slots. Seven days of counting give an average of 1 players and a peak of 6. Look at the last 48 hours and 18:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
These are the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp51 (Max players): 51 slots are available; ts12 (Group limit): You may team with up to 12 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): A server for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
These Rust Population lists include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: Rust servers in Europe, Modded Rust servers, counted and Rust population: roleplay. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Averaged over recent wipes, 10 players were counted at the busiest point. 22 hours after the latest wipe the crowd peaked.
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Once a month * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 17 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. uses a map the game generates, procedural, at size 4,500 with seed 1074832259. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Nothing in * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..'s name says how gather works. Up to 12 players can team together. roleplay is what it runs, roleplay rules, jobs and towns. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run?
The setup is Rust network protocol 2635 and build 168909 on Windows for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... Steam updates your game automatically, but you need the same protocol to join.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
In the last 48 hours, it averaged 76 server fps, with a low of 47. The entity count reached 159,381: buildings, deployables and all other objects. Memory use peaked at 4,575 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
Right now, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online. About 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
By its EU tag, * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.153.52.43:28017.
How to join
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
To connect directly, open Rust's console with F1 and type client.connect 80.153.52.43:28017; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://rust-servers.net/server/93096/.