Rust PopulationField survey · Rust servers
Observing 104,075 players 11,902 servers 4,038 with someone on 426 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,922habitat unknownfirst seen 7 Oct 2026

Name of Server as Shown on the Client Server List

Offline 80.173.215.179:28015 checked 21d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,922, within the top 72% of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 21 days 18 hours ago.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

These Rust Population lists include Name of Server as Shown on the Client Server List: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Name of Server as Shown on the Client Server List?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, is in use on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2634 and build 167058 on Windows is what Name of Server as Shown on the Client Server List uses. Steam updates your game automatically, but you need the same protocol to join.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Currently offline, Name of Server as Shown on the Client Server List was last seen 21 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 7 October 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.173.215.179:28015.

Getting in

How do I join Name of Server as Shown on the Client Server List?

To connect directly, open Rust's console with F1 and type client.connect 80.173.215.179:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167058
Build The game build is 167058.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.