Rust PopulationField survey · Rust servers
Observing 55,814 players 11,681 servers 3,378 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,922EUfirst seen 7 Oct 2026

RedLava.World | Rust

Offline EU 80.190.80.94:29015 checked 20d ago

vanilla

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,922
top 72% · #2502 in EU
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:01 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RedLava.World | Rust rank against other Rust servers?

Seven-day player hours put RedLava.World | Rust at #15,922, or #2,502 in Europe, inside the top 72% of all ranked servers.

How busy is RedLava.World | Rust?

We have no live count for RedLava.World | Rust right now. It was last seen 20 days 10 hours ago.

Lists and tags

What do the server tags on RedLava.World | Rust mean?

The game's server browser reads the tags RedLava.World | Rust publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RedLava.World | Rust?

On Rust Population, RedLava.World | Rust is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RedLava.World | Rust?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RedLava.World | Rust?

Too few wipes are on record for RedLava.World | Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does RedLava.World | Rust run?

A procedural map of size 3,000 from seed 12345, generated by the game, is in use on RedLava.World | Rust. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on RedLava.World | Rust?

The name tells you nothing about gather rates: RedLava.World | Rust states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RedLava.World | Rust run?

Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust uses. The protocol must match for you to join, and Steam updates it for you.

Is RedLava.World | Rust online, and how reliable is it?

Currently offline, RedLava.World | Rust was last seen 20 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 7 October 2026.

Where is RedLava.World | Rust located?

The EU tag is how RedLava.World | Rust places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 80.190.80.94:29015.

How to join

How do I join RedLava.World | Rust?

Open the console with F1 in Rust and enter client.connect 80.190.80.94:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://redlava.world.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.