2_X2
Offline 80.242.59.22:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2_X2 rank against other Rust servers?
By player hours over the last seven days, 2_X2 places at #15,552, within the top 71% of ranked servers.
How busy is 2_X2?
We have no live count for 2_X2 right now. It was last seen 35 days 1 hours ago.
Lists and tags
What do the server tags on 2_X2 mean?
The game's server browser reads the tags 2_X2 publishes: gmrust (Game mode): Survival in the standard Rust style; mp650 (Max players): The server has 650 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 2_X2?
On Rust Population, 2_X2 is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on 2_X2?
Too few wipes are on record for 2_X2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 35 days 8 hours ago.
Settings
Which map does 2_X2 run?
A procedural map of size 4,500 from seed 2345671, generated by the game, is in use on 2_X2. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 2_X2?
The name says it: gathering is multiplied 2x on 2_X2. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does 2_X2 run?
On Windows, 2_X2 runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is 2_X2 online, and how reliable is it?
Currently offline, 2_X2 was last seen 35 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is 2_X2 located?
Nothing published by 2_X2 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 80.242.59.22:28015.
Getting in
How do I join 2_X2?
Open the console with F1 in Rust and enter client.connect 80.242.59.22:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.