Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Online 80.242.59.71:10000 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 10:01 UTC, in 23h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC13d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC20d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC27d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC34d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC41d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?
By player hours over the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий places at #18, within the top 0.1% of ranked servers.
How busy is Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий holds 244 players at the moment, out of 260 slots. We counted an average of 278 players in the past week, with 590 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 422 players were on.
Tags
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
The game's server browser reads the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes: gmrust (Game mode): The game mode is standard Rust survival; mp260 (Max players): 260 slots are available; ts300 (Group limit): You may team with up to 300 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; jp5 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A magicrust.gg hostname comes from Magic Rust #14 — Modded 2x (No limit) | Pyccкий and from 35 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
On Rust Population, Magic Rust #14 — Modded 2x (No limit) | Pyccкий is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Wipe notes
What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Across its recent wipes the busiest crowds averaged 591 players. 189 more waited in the queue when the crowd peaked 3 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 5.
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Counted by rhythm, Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes every Friday at 10:01 UTC. A wipe is due on Friday 30 October at 10:01 UTC, the next one. 6 days ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
A procedural map of size 4,000 from seed 1112022, generated by the game, is in use on Magic Rust #14 — Modded 2x (No limit) | Pyccкий. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is ДЛЯ CЛAБЫX ПK.
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий advertises a 2x gather rate in its title. A group may hold 300 players at most. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?
The last 48 hours saw an average of 47 server fps, with 21 as the lowest. The entity count reached 432,146: buildings, deployables and all other objects. The highest memory usage was 14,594 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?
Right now, Magic Rust #14 — Modded 2x (No limit) | Pyccкий is online. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?
Nothing in the tags says where Magic Rust #14 — Modded 2x (No limit) | Pyccкий is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 80.242.59.71:10000 is where it lives.
How to join
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
To connect directly, open Rust's console with F1 and type client.connect 80.242.59.71:10000; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://magicrust.gg/serv14.