My Test Server
Offline 80.83.251.168:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 11:09 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Test Server rank against other Rust servers?
By player hours over the last seven days, My Test Server places at #14,224, within the top 65% of ranked servers.
How busy is My Test Server?
At this count My Test Server is offline, with its last sighting 17 days 4 hours ago.
Lists and tags
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Test Server?
On Rust Population, My Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on My Test Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on My Test Server?
The record holds too few of My Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Test Server run?
My Test Server uses a map the game generates, procedural, at size 4,000 with seed 3473475. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on My Test Server?
The name tells you nothing about gather rates: My Test Server states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does My Test Server run?
The setup is Rust network protocol 2634 and build 167584 on Windows for My Test Server. The protocol must match for you to join, and Steam updates it for you.
Is My Test Server online, and how reliable is it?
Offline at the moment, My Test Server was last seen 17 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 12 October 2026.
Where is My Test Server located?
A region is not published by My Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 80.83.251.168:28015 is where it lives.
Getting in
How do I join My Test Server?
Open the console with F1 in Rust and enter client.connect 80.83.251.168:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.