Mark
Offline 80.89.196.201:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:33 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Mark rank against other Rust servers?
Over the past week it ranks #16,000 for player hours, which puts Mark in the top 71% of all ranked servers.
How busy is Mark?
We have no live count for Mark right now. It was last seen 25 days ago.
Tags
What do the server tags on Mark mean?
What the game's server browser reads from Mark is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Mark?
Mark appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Mark?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Mark?
Its rhythm cannot be told yet: too few of Mark's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days ago the current world was made.
Map and rules
Which map does Mark run?
The map on Mark is procedural, made by the game.
What are the rules and settings on Mark?
No gather rate appears in the name of Mark. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Mark run?
On Windows, Mark runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Mark online, and how reliable is it?
Offline at the moment, Mark was last seen 25 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Mark located?
Nothing published by Mark states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 80.89.196.201:28015.
How to join
How do I join Mark?
To connect directly, open Rust's console with F1 and type client.connect 80.89.196.201:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.