Mark
Offline 80.89.196.201:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mark rank against other Rust servers?
The last seven days of player hours place Mark at #16,009, within the top 71% of all ranked servers.
How busy is Mark?
Mark is offline at this count; we last saw it 24 days 20 hours ago.
Lists and tags
What do the server tags on Mark mean?
The game's server browser reads the tags Mark publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Mark?
On Rust Population, Mark is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Mark?
Its rhythm cannot be told yet: too few of Mark's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does Mark run?
Mark uses a map the game generates: procedural.
What are the rules and settings on Mark?
Nothing in Mark's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Mark run?
Rust network protocol 2634 and build 166652 on Windows is what Mark uses. The protocol must match for you to join, and Steam updates it for you.
Is Mark online, and how reliable is it?
Currently offline, Mark was last seen 24 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 4 October 2026.
Where is Mark located?
A region is not published by Mark. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 80.89.196.201:28015.
Getting in
How do I join Mark?
To connect directly, open Rust's console with F1 and type client.connect 80.89.196.201:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.