Rust PopulationField survey · Rust servers
Observing 99,275 players 11,886 servers 3,950 with someone on 380 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,618habitat unknownfirst seen 10 Oct 2026

private server test vanilla +

Offline 81.0.249.65:28515 checked 4d ago

weekly wipes vanillapremium

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak 1
Rank
#14,618
top 66%
Last wipe
4d ago
weekly schedule
Next wipe
2d 4h
Sat 31 Oct, 22:01 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:01 UTC, in 2d 4h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

2d 4h
Sat 31 Oct, 22:01 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
9d 4h
Sat 7 Nov, 22:01 UTC
16d 4h
Sat 14 Nov, 22:01 UTC
23d 4h
Sat 21 Nov, 22:01 UTC
30d 4h
Sat 28 Nov, 22:01 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
37d 4h
Sat 5 Dec, 22:01 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:01 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does private server test vanilla + rank against other Rust servers?

By player hours over the last seven days, private server test vanilla + places at #14,618, within the top 66% of ranked servers.

How busy is private server test vanilla +?

We have no live count for private server test vanilla + right now. It was last seen 4 days 18 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on private server test vanilla + mean?

The game's server browser reads the tags private server test vanilla + publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include private server test vanilla +?

private server test vanilla + appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on private server test vanilla +?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on private server test vanilla +?

Its tag sets the prediction: too few of private server test vanilla +'s wipes are on record to confirm the schedule. On Saturday 31 October at 22:01 UTC its next wipe is due. 4 days 18 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does private server test vanilla + run?

private server test vanilla + uses a map the game generates, procedural, at size 1,000 with seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on private server test vanilla +?

The name tells you nothing about gather rates: private server test vanilla + states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does private server test vanilla + run?

On Windows, private server test vanilla + runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is private server test vanilla + online, and how reliable is it?

Currently offline, private server test vanilla + was last seen 4 days 18 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 10 October 2026.

Where is private server test vanilla + located?

Nothing published by private server test vanilla + states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 81.0.249.65:28515 is where it lives.

How to join

How do I join private server test vanilla +?

To connect directly, open Rust's console with F1 and type client.connect 81.0.249.65:28515; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.