private server test vanilla +
Offline 81.0.249.65:28515 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 22:01 UTC, in 2d 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:01 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does private server test vanilla + rank against other Rust servers?
By player hours over the last seven days, private server test vanilla + places at #14,618, within the top 66% of ranked servers.
How busy is private server test vanilla +?
We have no live count for private server test vanilla + right now. It was last seen 4 days 18 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on private server test vanilla + mean?
The game's server browser reads the tags private server test vanilla + publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include private server test vanilla +?
private server test vanilla + appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on private server test vanilla +?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on private server test vanilla +?
Its tag sets the prediction: too few of private server test vanilla +'s wipes are on record to confirm the schedule. On Saturday 31 October at 22:01 UTC its next wipe is due. 4 days 18 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which map does private server test vanilla + run?
private server test vanilla + uses a map the game generates, procedural, at size 1,000 with seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on private server test vanilla +?
The name tells you nothing about gather rates: private server test vanilla + states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does private server test vanilla + run?
On Windows, private server test vanilla + runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is private server test vanilla + online, and how reliable is it?
Currently offline, private server test vanilla + was last seen 4 days 18 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is private server test vanilla + located?
Nothing published by private server test vanilla + states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 81.0.249.65:28515 is where it lives.
How to join
How do I join private server test vanilla +?
To connect directly, open Rust's console with F1 and type client.connect 81.0.249.65:28515; or press Launch Rust on this page and Steam opens Rust and joins for you. Joining requires Rust's premium status.