Rust PopulationField survey · Rust servers
Observing 40,353 players 11,629 servers 2,845 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,632habitat unknownfirst seen 8 Oct 2026

NEMESI DEVELOPMENT SERVER (LOCAL)

Offline 81.140.238.111:28015 checked 21d ago

weekly wipes moddedcarbon

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,632
top 62%
Last wipe
21d ago
weekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 14h
Thu 5 Nov, 19:00 UTC
FW
13d 12h
Thu 12 Nov, 16:49 UTC
20d 12h
Thu 19 Nov, 16:49 UTC
27d 12h
Thu 26 Nov, 16:49 UTC
34d 14h
Thu 3 Dec, 19:00 UTC
FW
41d 12h
Thu 10 Dec, 16:49 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:49 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NEMESI DEVELOPMENT SERVER (LOCAL) rank against other Rust servers?

Over the past week it ranks #13,632 for player hours, which puts NEMESI DEVELOPMENT SERVER (LOCAL) in the top 62% of all ranked servers.

How busy is NEMESI DEVELOPMENT SERVER (LOCAL)?

We have no live count for NEMESI DEVELOPMENT SERVER (LOCAL) right now. It was last seen 21 days 10 hours ago.

Tags

What do the server tags on NEMESI DEVELOPMENT SERVER (LOCAL) mean?

The game's server browser reads the tags NEMESI DEVELOPMENT SERVER (LOCAL) publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include NEMESI DEVELOPMENT SERVER (LOCAL)?

These Rust Population lists include NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What does wipe day look like on NEMESI DEVELOPMENT SERVER (LOCAL)?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on NEMESI DEVELOPMENT SERVER (LOCAL)?

Its tag sets the prediction: too few of NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 21 days 11 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does NEMESI DEVELOPMENT SERVER (LOCAL) run?

The map on NEMESI DEVELOPMENT SERVER (LOCAL) is procedural, made by the game.

What are the rules and settings on NEMESI DEVELOPMENT SERVER (LOCAL)?

No gather rate appears in the name of NEMESI DEVELOPMENT SERVER (LOCAL). Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does NEMESI DEVELOPMENT SERVER (LOCAL) run?

Rust network protocol 2634 and build 167231 on Windows is what NEMESI DEVELOPMENT SERVER (LOCAL) uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is NEMESI DEVELOPMENT SERVER (LOCAL) online, and how reliable is it?

We last saw NEMESI DEVELOPMENT SERVER (LOCAL) 21 days 10 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 8 October 2026, Rust Population saw it for the first time.

Where is NEMESI DEVELOPMENT SERVER (LOCAL) located?

No region is published by NEMESI DEVELOPMENT SERVER (LOCAL). The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 81.140.238.111:28015.

Getting in

How do I join NEMESI DEVELOPMENT SERVER (LOCAL)?

Either enter client.connect 81.140.238.111:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.