Rust PopulationField survey · Rust servers
Observing 43,295 players 11,622 servers 2,981 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,582EUfirst seen 13 Sep 2026

[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-

Online EU 81.169.213.146:28015 checked 12m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,582
top 25% · #1826 in EU
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:47 UTC3d ago – – – 0
Mon 26 Oct, 02:53 UTC4d ago – – – 0
Mon 26 Oct, 01:02 UTC4d ago – – – 0
Sun 25 Oct, 21:15 UTC4d ago – – – 1
Sun 25 Oct, 20:12 UTC4d ago – – – 0
Sat 24 Oct, 21:20 UTC5d ago – – – 0
Sat 24 Oct, 07:51 UTC5d ago – – – 0
Fri 23 Oct, 23:20 UTC6d ago – – – 0
Fri 23 Oct, 22:18 UTC6d ago – – – 0
Fri 23 Oct, 18:28 UTC6d ago – – – 0
Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- rank against other Rust servers?

Seven-day player hours put [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- at #5,582, or #1,826 in Europe, inside the top 25% of all ranked servers.

How busy is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?

The count reads 0 players on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-, which has 100 slots. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 01:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- mean?

What the game's server browser reads from [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?

On Rust Population, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?

Every few hours [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Map and rules

Which map does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- run?

A custom map of size 4,700 is in use on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-, and the map file is published, so you can download it here.

What are the rules and settings on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?

The name tells you nothing about gather rates: [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- uses. The protocol must match for you to join, and Steam updates it for you.

Does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- run smoothly?

It ran at 37 server fps on average over the last 48 hours, and never went below 29. The entity count reached 107,965: buildings, deployables and all other objects. Memory use peaked at 4,965 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- online, and how reliable is it?

You will find [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- online now. About 2 days 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- located?

With its EU tag, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.169.213.146:28015.

Getting in

How do I join [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?

To connect directly, open Rust's console with F1 and type client.connect 81.169.213.146:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

rustmaps
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.