RustServer
Offline 81.172.165.205:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
The last seven days of player hours place RustServer at #14,991, within the top 67% of all ranked servers.
How busy is RustServer?
RustServer is offline at this count; we last saw it 24 days 6 hours ago.
Tags
What do the server tags on RustServer mean?
What the game's server browser reads from RustServer is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer?
These Rust Population lists include RustServer: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer?
The record holds too few of RustServer's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer run?
RustServer uses a map the game generates: procedural.
What are the rules and settings on RustServer?
Nothing in RustServer's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 166652 on Linux is what RustServer uses. The protocol must match for you to join, and Steam updates it for you.
Is RustServer online, and how reliable is it?
Currently offline, RustServer was last seen 24 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is RustServer located?
A region is not published by RustServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 81.172.165.205:28015 is where it lives.
Getting in
How do I join RustServer?
Either enter client.connect 81.172.165.205:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.