Rust PopulationField survey · Rust servers
Observing 78,653 players 11,789 servers 3,571 with someone on 243 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,608habitat unknownfirst seen 13 Sep 2026

Test Server RaidSim

Offline 81.196.215.13:28021 checked 1d ago

moddedoxide

Measurements

Players now
0/ 3
0% full
7-day average
1
peak 2
Rank
#5,608
top 25%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0006:0009:0011:0014:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:58 UTC1d ago – – – 0
Wed 28 Oct, 05:47 UTC1d ago – – – 1
Tue 27 Oct, 18:40 UTC2d ago – – – 1
Tue 27 Oct, 15:48 UTC2d ago – – – 1
Mon 26 Oct, 11:21 UTC3d ago – – – 1
Sun 25 Oct, 13:04 UTC4d ago 1 – 0.9 days 1
Mon 19 Oct, 09:15 UTC10d ago 1 – 6.2 days 1
Sun 18 Oct, 18:40 UTC11d ago 1 – 0.6 days 0
Wed 14 Oct, 11:41 UTC15d ago 0 – 4.3 days 1
Mon 12 Oct, 12:20 UTC17d ago – – – 0
Field questions

Quick answers

from the figures on this page

Population

How does Test Server RaidSim rank against other Rust servers?

The last seven days of player hours place Test Server RaidSim at #5,608, within the top 25% of all ranked servers.

How busy is Test Server RaidSim?

At this count Test Server RaidSim is offline, with its last sighting 30 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Test Server RaidSim mean?

These are the tags Test Server RaidSim publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts100 (Group limit): You may team with up to 100 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server RaidSim?

On Rust Population, Test Server RaidSim is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Test Server RaidSim?

Every few hours Test Server RaidSim starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Settings

What are the rules and settings on Test Server RaidSim?

No gather rate appears in the name of Test Server RaidSim. Up to 100 players can team together. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Test Server RaidSim run?

Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim uses. Steam updates your game automatically, but you need the same protocol to join.

Is Test Server RaidSim online, and how reliable is it?

Currently offline, Test Server RaidSim was last seen 30 hours ago. It was up 26% of the time over the last 7 full days, 43 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Test Server RaidSim located?

A region is not published by Test Server RaidSim. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 81.196.215.13:28021.

How to join

How do I join Test Server RaidSim?

To connect directly, open Rust's console with F1 and type client.connect 81.196.215.13:28021; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players The server has 3 slots.
ts100
Group limit You may team with up to 100 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.