Test Server RaidSim
Offline 81.196.215.13:28021 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC4d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC11d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC18d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC20d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC23d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Quick answers
Population
How does Test Server RaidSim rank against other Rust servers?
The last seven days of player hours place Test Server RaidSim at #5,608, within the top 25% of all ranked servers.
How busy is Test Server RaidSim?
At this count Test Server RaidSim is offline, with its last sighting 30 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Test Server RaidSim mean?
These are the tags Test Server RaidSim publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts100 (Group limit): You may team with up to 100 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server RaidSim?
On Rust Population, Test Server RaidSim is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Test Server RaidSim?
Every few hours Test Server RaidSim starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Settings
What are the rules and settings on Test Server RaidSim?
No gather rate appears in the name of Test Server RaidSim. Up to 100 players can team together. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Test Server RaidSim run?
Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server RaidSim online, and how reliable is it?
Currently offline, Test Server RaidSim was last seen 30 hours ago. It was up 26% of the time over the last 7 full days, 43 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Test Server RaidSim located?
A region is not published by Test Server RaidSim. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 81.196.215.13:28021.
How to join
How do I join Test Server RaidSim?
To connect directly, open Rust's console with F1 and type client.connect 81.196.215.13:28021; or press Launch Rust on this page and Steam opens Rust and joins for you.