DutchEmpire 2x fun events
Offline 81.205.40.17:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DutchEmpire 2x fun events rank against other Rust servers?
The last seven days of player hours place DutchEmpire 2x fun events at #15,338, within the top 69% of all ranked servers.
How busy is DutchEmpire 2x fun events?
At this count DutchEmpire 2x fun events is offline, with its last sighting 4 days 22 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on DutchEmpire 2x fun events mean?
These are the tags DutchEmpire 2x fun events publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp100 (Max players): You can join up to 100 slots; ts0 (Group limit): You cannot form teams here; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DutchEmpire 2x fun events?
DutchEmpire 2x fun events appears among the Rust Population lists that follow: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x and it will show up.
Wipe schedule
What is the wipe schedule on DutchEmpire 2x fun events?
Too few wipes are on record for DutchEmpire 2x fun events to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 38 days 12 hours ago the current world was made.
Map and rules
What are the rules and settings on DutchEmpire 2x fun events?
DutchEmpire 2x fun events advertises a 2x gather rate in its title. You will find no published group limit here. This server runs hardcore, Facepunch's most demanding mode. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does DutchEmpire 2x fun events run?
The setup is Rust network protocol 2633 and build 165217 on Windows for DutchEmpire 2x fun events. Steam updates your game automatically, but you need the same protocol to join.
Is DutchEmpire 2x fun events online, and how reliable is it?
We last saw DutchEmpire 2x fun events 4 days 22 hours ago, and it is offline now. Over the last 7 full days, 1 of 168 hours were online, or 1%. The first sighting by Rust Population was on 20 September 2026.
Where is DutchEmpire 2x fun events located?
Nothing published by DutchEmpire 2x fun events states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 81.205.40.17:28015.
How to join
How do I join DutchEmpire 2x fun events?
To connect directly, open Rust's console with F1 and type client.connect 81.205.40.17:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.