nameserver
Offline 81.222.179.82:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver places at #15,937, within the top 70% of ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 26 days 15 hours ago.
Tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 1 hours ago the current world was made.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does nameserver run?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
Offline at the moment, nameserver was last seen 26 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is nameserver located?
No region is published by nameserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 81.222.179.82:28015 is where it lives.
Getting in
How do I join nameserver?
To connect directly, open Rust's console with F1 and type client.connect 81.222.179.82:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.