SHARK RUST
Offline 81.228.156.241:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SHARK RUST rank against other Rust servers?
By player hours over the last seven days, SHARK RUST places at #15,491, within the top 69% of ranked servers.
How busy is SHARK RUST?
We have no live count for SHARK RUST right now. It was last seen 36 days 13 hours ago.
Lists and tags
What do the server tags on SHARK RUST mean?
What the game's server browser reads from SHARK RUST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; v2511 (Protocol): Your game needs the same version, protocol 2511, to join; cs89476 (Build): This server runs game build 89476; ptrak (Networking): RakNet is the network layer here, as standard for the game; h60d448f5 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include SHARK RUST?
SHARK RUST appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it will show up.
Wipe notes
What is the wipe schedule on SHARK RUST?
Too few wipes are on record for SHARK RUST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 days 15 hours ago.
Map and rules
Which map does SHARK RUST run?
A procedural map of size 3,500 from seed 347895234, generated by the game, is in use on SHARK RUST. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on SHARK RUST?
Nothing in SHARK RUST's name says how gather works. No group limit is published. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does SHARK RUST run?
On Windows, SHARK RUST runs Rust network protocol 2511 and build 89476. Steam updates your game automatically, but you need the same protocol to join.
Is SHARK RUST online, and how reliable is it?
Offline at the moment, SHARK RUST was last seen 36 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 22 September 2026.
Where is SHARK RUST located?
Nothing published by SHARK RUST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 81.228.156.241:28015.
How to join
How do I join SHARK RUST?
Open the console with F1 in Rust and enter client.connect 81.228.156.241:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.