My Local Testing Server
Offline 81.235.8.222:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Testing Server rank against other Rust servers?
The last seven days of player hours place My Local Testing Server at #15,448, within the top – of all ranked servers.
How busy is My Local Testing Server?
My Local Testing Server is offline at this count; we last saw it 41 days 18 hours ago.
Lists and tags
What do the server tags on My Local Testing Server mean?
What the game's server browser reads from My Local Testing Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Testing Server?
On Rust Population, My Local Testing Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on My Local Testing Server?
Too few wipes are on record for My Local Testing Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 41 days 18 hours ago the current world was made.
Settings
Which map does My Local Testing Server run?
My Local Testing Server uses a map the game generates: procedural.
What are the rules and settings on My Local Testing Server?
Nothing in My Local Testing Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Local Testing Server run?
The setup is Rust network protocol 2633 and build 164530 on Windows for My Local Testing Server. The protocol must match for you to join, and Steam updates it for you.
Is My Local Testing Server online, and how reliable is it?
Currently offline, My Local Testing Server was last seen 41 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is My Local Testing Server located?
A region is not published by My Local Testing Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.235.8.222:28015.
How to join
How do I join My Local Testing Server?
Either enter client.connect 81.235.8.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.