Rust PopulationField survey · Rust servers
Observing 98,350 players 11,893 servers 3,934 with someone on 402 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,373habitat unknownfirst seen 12 Oct 2026

PRISM local capture

Offline 81.244.137.90:28015 checked 7d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PRISM local capture rank against other Rust servers?

By player hours over the last seven days, PRISM local capture places at #15,373, within the top 69% of ranked servers.

How busy is PRISM local capture?

We have no live count for PRISM local capture right now. It was last seen 7 days 21 hours ago.

Tags

What do the server tags on PRISM local capture mean?

What the game's server browser reads from PRISM local capture is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PRISM local capture?

These Rust Population lists include PRISM local capture: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on PRISM local capture?

The record holds too few of PRISM local capture's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does PRISM local capture run?

A procedural map, generated by the game, is in use on PRISM local capture.

What are the rules and settings on PRISM local capture?

No gather rate appears in the name of PRISM local capture. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does PRISM local capture run?

The setup is Rust network protocol 2634 and build 167781 on Windows for PRISM local capture. Your game needs the same protocol to join; Steam takes care of updating it.

Is PRISM local capture online, and how reliable is it?

Offline at the moment, PRISM local capture was last seen 7 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 12 October 2026, Rust Population saw it for the first time.

Where is PRISM local capture located?

Nothing published by PRISM local capture states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 81.244.137.90:28015 is where it lives.

Getting in

How do I join PRISM local capture?

Open the console with F1 in Rust and enter client.connect 81.244.137.90:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players You can join up to 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.