Development Server
Offline 81.245.228.184:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Development Server rank against other Rust servers?
By player hours over the last seven days, Development Server places at #13,253, within the top – of ranked servers.
How busy is Development Server?
At this count Development Server is offline, with its last sighting 41 days ago.
Tags
What do the server tags on Development Server mean?
What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Development Server?
These Rust Population lists include Development Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Development Server?
Its rhythm cannot be told yet: too few of Development Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 41 days ago, that is how long the current world has stood.
Settings
Which map does Development Server run?
Development Server uses a map the game generates: procedural.
What are the rules and settings on Development Server?
The name tells you nothing about gather rates: Development Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Development Server online, and how reliable is it?
Currently offline, Development Server was last seen 41 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.
Where is Development Server located?
Nothing published by Development Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 81.245.228.184:28015.
How to join
How do I join Development Server?
Open the console with F1 in Rust and enter client.connect 81.245.228.184:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.