BoltonKing Private
Offline 81.79.156.129:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does BoltonKing Private rank against other Rust servers?
The last seven days of player hours place BoltonKing Private at #15,275, within the top 70% of all ranked servers.
How busy is BoltonKing Private?
BoltonKing Private is offline at this count; we last saw it 10 days 15 hours ago.
Tags
What do the server tags on BoltonKing Private mean?
What the game's server browser reads from BoltonKing Private is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BoltonKing Private?
BoltonKing Private appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on BoltonKing Private?
Its rhythm cannot be told yet: too few of BoltonKing Private's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 18 hours ago the current world was made.
Map and rules
Which map does BoltonKing Private run?
BoltonKing Private uses a map the game generates, procedural, at size 4,000 with seed 1126848701. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on BoltonKing Private?
No gather rate appears in the name of BoltonKing Private. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does BoltonKing Private run?
The setup is Rust network protocol 2634 and build 167781 on Linux for BoltonKing Private. Steam updates your game automatically, but you need the same protocol to join.
Is BoltonKing Private online, and how reliable is it?
Currently offline, BoltonKing Private was last seen 10 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is BoltonKing Private located?
No region is published by BoltonKing Private. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 81.79.156.129:28015.
How to join
How do I join BoltonKing Private?
Either enter client.connect 81.79.156.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.