[RU] Kalashnikov | Vanilla | Weelky | X2
Offline 81.88.215.83:35400 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:09 UTC7d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [RU] Kalashnikov | Vanilla | Weelky | X2 rank against other Rust servers?
The last seven days of player hours place [RU] Kalashnikov | Vanilla | Weelky | X2 at #7,407, within the top 33% of all ranked servers.
How busy is [RU] Kalashnikov | Vanilla | Weelky | X2?
We have no live count for [RU] Kalashnikov | Vanilla | Weelky | X2 right now. It was last seen 29 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.
Lists and tags
What do the server tags on [RU] Kalashnikov | Vanilla | Weelky | X2 mean?
These are the tags [RU] Kalashnikov | Vanilla | Weelky | X2 publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp123 (Max players): 123 slots are available; ts99 (Group limit): Teams can have no more than 99 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs [RU] Kalashnikov | Vanilla | Weelky | X2?
The kalashnikovrust.ru hostname [RU] Kalashnikov | Vanilla | Weelky | X2 publishes appears on no other server we track.
Which Rust Population lists and filters include [RU] Kalashnikov | Vanilla | Weelky | X2?
[RU] Kalashnikov | Vanilla | Weelky | X2 appears among the Rust Population lists that follow: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on [RU] Kalashnikov | Vanilla | Weelky | X2?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 3 hours into the latest wipe.
What is the wipe schedule on [RU] Kalashnikov | Vanilla | Weelky | X2?
Its rhythm cannot be told yet: too few of [RU] Kalashnikov | Vanilla | Weelky | X2's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 2 hours ago the current world was made.
Settings
Which map does [RU] Kalashnikov | Vanilla | Weelky | X2 run?
[RU] Kalashnikov | Vanilla | Weelky | X2 uses a map the game generates, procedural, at size 4,500 with seed 4500. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [RU] Kalashnikov | Vanilla | Weelky | X2?
The name says it: gathering is multiplied 2x on [RU] Kalashnikov | Vanilla | Weelky | X2. The group limit is 99 players. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [RU] Kalashnikov | Vanilla | Weelky | X2 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [RU] Kalashnikov | Vanilla | Weelky | X2. Your game needs the same protocol to join; Steam takes care of updating it.
Does [RU] Kalashnikov | Vanilla | Weelky | X2 run smoothly?
The last 48 hours saw an average of 236 server fps, with 221 as the lowest. The entity count reached 119,511: buildings, deployables and all other objects. Up to 3,051 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [RU] Kalashnikov | Vanilla | Weelky | X2 online, and how reliable is it?
Currently offline, [RU] Kalashnikov | Vanilla | Weelky | X2 was last seen 29 hours ago. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 161 of 168 hours were online, or 96%. The first sighting by Rust Population was on 15 October 2026.
Where is [RU] Kalashnikov | Vanilla | Weelky | X2 located?
The name of [RU] Kalashnikov | Vanilla | Weelky | X2 points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.88.215.83:35400.
Getting in
How do I join [RU] Kalashnikov | Vanilla | Weelky | X2?
Either enter client.connect 81.88.215.83:35400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://kalashnikovrust.ru/.