MyServer (TEST)
Offline 81.9.119.129:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyServer (TEST) rank against other Rust servers?
The last seven days of player hours place MyServer (TEST) at #13,606, within the top 62% of all ranked servers.
How busy is MyServer (TEST)?
We have no live count for MyServer (TEST) right now. It was last seen 17 days 3 hours ago.
Lists and tags
What do the server tags on MyServer (TEST) mean?
What the game's server browser reads from MyServer (TEST) is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyServer (TEST)?
These Rust Population lists include MyServer (TEST): Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyServer (TEST)?
Its rhythm cannot be told yet: too few of MyServer (TEST)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 19 hours ago.
Settings
What are the rules and settings on MyServer (TEST)?
Nothing in MyServer (TEST)'s name says how gather works. The group limit is 10 players. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does MyServer (TEST) run?
The setup is Rust network protocol 2634 and build 167398 on Windows for MyServer (TEST). Your game needs the same protocol to join; Steam takes care of updating it.
Is MyServer (TEST) online, and how reliable is it?
Currently offline, MyServer (TEST) was last seen 17 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 11 October 2026, Rust Population saw it for the first time.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 81.9.119.129:28015.
Getting in
How do I join MyServer (TEST)?
Either enter client.connect 81.9.119.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.