MyServer (TEST)
Offline 81.9.119.133:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyServer (TEST) rank against other Rust servers?
By player hours over the last seven days, MyServer (TEST) places at #15,346, within the top 71% of ranked servers.
How busy is MyServer (TEST)?
MyServer (TEST) is offline at this count; we last saw it 16 days 6 hours ago.
Tags
What do the server tags on MyServer (TEST) mean?
The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): You may team with up to 10 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyServer (TEST)?
MyServer (TEST) appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyServer (TEST)?
Too few wipes are on record for MyServer (TEST) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 4 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on MyServer (TEST)?
The name tells you nothing about gather rates: MyServer (TEST) states none. The group limit is 10 players. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does MyServer (TEST) run?
On Windows, MyServer (TEST) runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is MyServer (TEST) online, and how reliable is it?
Offline at the moment, MyServer (TEST) was last seen 16 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 October 2026, Rust Population saw it for the first time.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 81.9.119.133:28015.
How to join
How do I join MyServer (TEST)?
Open the console with F1 in Rust and enter client.connect 81.9.119.133:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.