MyServer (TEST)
Offline 81.9.119.142:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyServer (TEST) rank against other Rust servers?
By player hours over the last seven days, MyServer (TEST) places at #15,399, within the top 69% of ranked servers.
How busy is MyServer (TEST)?
At this count MyServer (TEST) is offline, with its last sighting 2 days 20 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on MyServer (TEST) mean?
The game's server browser reads the tags MyServer (TEST) publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MyServer (TEST)?
MyServer (TEST) appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on MyServer (TEST)?
Its rhythm cannot be told yet: too few of MyServer (TEST)'s wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 16 hours ago.
Settings
What are the rules and settings on MyServer (TEST)?
No gather rate appears in the name of MyServer (TEST). The group limit is 10 players. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does MyServer (TEST) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for MyServer (TEST). Your game needs the same protocol to join; Steam takes care of updating it.
Is MyServer (TEST) online, and how reliable is it?
We last saw MyServer (TEST) 2 days 20 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 25 October 2026.
Where is MyServer (TEST) located?
A region is not published by MyServer (TEST). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 81.9.119.142:28015.
Getting in
How do I join MyServer (TEST)?
Either enter client.connect 81.9.119.142:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.