RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC29d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC30d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC36d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC42d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC43d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RavenusDev - Map Test rank against other Rust servers?
Over the past week it ranks #14,514 for player hours, which puts RavenusDev - Map Test in the top 61% of all ranked servers.
How busy is RavenusDev - Map Test?
We have no live count for RavenusDev - Map Test right now. It was last seen 29 days 6 hours ago.
Lists and tags
What do the server tags on RavenusDev - Map Test mean?
What the game's server browser reads from RavenusDev - Map Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RavenusDev - Map Test?
RavenusDev - Map Test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RavenusDev - Map Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RavenusDev - Map Test?
There is no next wipe to predict: RavenusDev - Map Test wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 7 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on RavenusDev - Map Test?
No gather rate appears in the name of RavenusDev - Map Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RavenusDev - Map Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for RavenusDev - Map Test. The protocol must match for you to join, and Steam updates it for you.
Is RavenusDev - Map Test online, and how reliable is it?
Offline at the moment, RavenusDev - Map Test was last seen 29 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RavenusDev - Map Test located?
No region is published by RavenusDev - Map Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 82.0.139.250:28015 is where it lives.
Getting in
How do I join RavenusDev - Map Test?
To connect directly, open Rust's console with F1 and type client.connect 82.0.139.250:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.