yes
Offline 82.12.223.50:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 22:50 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does yes rank against other Rust servers?
The last seven days of player hours place yes at #15,850, within the top 70% of all ranked servers.
How busy is yes?
We have no live count for yes right now. It was last seen 34 days 23 hours ago.
Tags
What do the server tags on yes mean?
These are the tags yes publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include yes?
On Rust Population, yes is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on yes?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on yes?
Its rhythm cannot be told yet: too few of yes's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does yes run?
The map on yes is procedural, made by the game.
What are the rules and settings on yes?
The name tells you nothing about gather rates: yes states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does yes run?
Rust network protocol 2633 and build 165217 on Windows is what yes uses. The protocol must match for you to join, and Steam updates it for you.
Is yes online, and how reliable is it?
Offline at the moment, yes was last seen 34 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.
Where is yes located?
No region is published by yes. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.12.223.50:28015.
How to join
How do I join yes?
Either enter client.connect 82.12.223.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.