TestPAUL2026
Offline 82.121.184.178:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:44 UTC13d ago | 1 | – | running | 1 |
| Fri 2 Oct, 08:46 UTC26d ago | 1 | held half | 13.2 days | 1 |
| Sun 27 Sep, 14:03 UTC31d ago | 1 | held half | 4.8 days | 1 |
| Fri 25 Sep, 16:36 UTC33d ago | 1 | – | 1.9 days | 0 |
| Sun 20 Sep, 06:42 UTC38d ago | 0 | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestPAUL2026 rank against other Rust servers?
The last seven days of player hours place TestPAUL2026 at #10,542, within the top 47% of all ranked servers.
How busy is TestPAUL2026?
At this count TestPAUL2026 is offline, with its last sighting 4 days 10 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on TestPAUL2026 mean?
The game's server browser reads the tags TestPAUL2026 publishes: gmvanilla (Game mode): Survival in vanilla form; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TestPAUL2026?
TestPAUL2026 appears among the Rust Population lists that follow: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on TestPAUL2026?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on TestPAUL2026?
The force wipe is the only wipe TestPAUL2026 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 9 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does TestPAUL2026 run?
The map on TestPAUL2026 is procedural, made by the game.
What are the rules and settings on TestPAUL2026?
Nothing in TestPAUL2026's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You will find it under Community: it is a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TestPAUL2026 run?
Rust network protocol 2635 and build 168909 on Windows is what TestPAUL2026 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestPAUL2026 online, and how reliable is it?
Offline at the moment, TestPAUL2026 was last seen 4 days 10 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. It was first seen by Rust Population on 13 September 2026.
Where is TestPAUL2026 located?
No region is published by TestPAUL2026. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.121.184.178:28015.
How to join
How do I join TestPAUL2026?
Open the console with F1 in Rust and enter client.connect 82.121.184.178:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.