EU | RUST | DEV
Offline EU 82.153.70.122:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 18:24 UTC40d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EU | RUST | DEV rank against other Rust servers?
Seven-day player hours put EU | RUST | DEV at #16,408, or #2,525 in Europe, inside the top 69% of all ranked servers.
How busy is EU | RUST | DEV?
EU | RUST | DEV is offline at this count; we last saw it 27 days 17 hours ago.
Tags
What do the server tags on EU | RUST | DEV mean?
These are the tags EU | RUST | DEV publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EU | RUST | DEV?
EU | RUST | DEV appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on EU | RUST | DEV?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on EU | RUST | DEV?
EU | RUST | DEV wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 40 days 13 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does EU | RUST | DEV run?
A procedural map of size 5,952 from seed 1337, generated by the game, is in use on EU | RUST | DEV. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on EU | RUST | DEV?
The name tells you nothing about gather rates: EU | RUST | DEV states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does EU | RUST | DEV run?
Rust network protocol 2633 and build 165217 on Linux is what EU | RUST | DEV uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is EU | RUST | DEV online, and how reliable is it?
Offline at the moment, EU | RUST | DEV was last seen 27 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is EU | RUST | DEV located?
The EU tag is how EU | RUST | DEV places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 82.153.70.122:28015.
Getting in
How do I join EU | RUST | DEV?
Open the console with F1 in Rust and enter client.connect 82.153.70.122:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.4noobs.co/.