myserver
Offline 82.162.120.149:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:30 UTC23d ago | 1 | – | running | 1 |
| Sun 4 Oct, 12:34 UTC24d ago | 1 | – | 0.5 days | 0 |
| Wed 30 Sep, 11:17 UTC28d ago | 1 | – | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
Over the past week it ranks #13,784 for player hours, which puts myserver in the top 61% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 23 days 19 hours ago.
Tags
What do the server tags on myserver mean?
What the game's server browser reads from myserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include myserver?
myserver appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on myserver?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on myserver?
No next wipe can be predicted for myserver, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 23 days 22 hours ago.
Settings
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does myserver run?
Rust network protocol 2634 and build 166652 on Windows is what myserver uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 23 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 27 September 2026, Rust Population saw it for the first time.
Where is myserver located?
No region is published by myserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 82.162.120.149:28015.
Getting in
How do I join myserver?
Either enter client.connect 82.162.120.149:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.