Rust Test
Offline 82.167.180.224:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Test rank against other Rust servers?
The last seven days of player hours place Rust Test at #15,769, within the top 71% of all ranked servers.
How busy is Rust Test?
At this count Rust Test is offline, with its last sighting 16 days 21 hours ago.
Lists and tags
What do the server tags on Rust Test mean?
What the game's server browser reads from Rust Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Test?
On Rust Population, Rust Test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Rust Test?
Its rhythm cannot be told yet: too few of Rust Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 6 hours ago.
Map and rules
Which map does Rust Test run?
Rust Test uses a map the game generates: procedural.
What are the rules and settings on Rust Test?
The name tells you nothing about gather rates: Rust Test states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Test run?
The setup is Rust network protocol 2634 and build 166652 on Linux for Rust Test. Steam updates your game automatically, but you need the same protocol to join.
Is Rust Test online, and how reliable is it?
Offline at the moment, Rust Test was last seen 16 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is Rust Test located?
Nothing published by Rust Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 82.167.180.224:28015.
Getting in
How do I join Rust Test?
Open the console with F1 in Rust and enter client.connect 82.167.180.224:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.