Rust PopulationField survey · Rust servers
Observing 38,138 players 11,632 servers 2,969 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,781habitat unknownfirst seen 14 Sep 2026

TestServer

Offline 82.22.41.15:28015 checked 43d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,781
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #13,781, within the top – of all ranked servers.

How busy is TestServer?

TestServer is offline at this count; we last saw it 43 days 14 hours ago.

Tags

What do the server tags on TestServer mean?

These are the tags TestServer publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TestServer?

TestServer appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on TestServer?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 2 hours into the latest wipe.

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 43 days 16 hours ago, that is how long the current world has stood.

Map and rules

Which map does TestServer run?

A procedural map, generated by the game, is in use on TestServer.

What are the rules and settings on TestServer?

Nothing in TestServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.

Is TestServer online, and how reliable is it?

Currently offline, TestServer was last seen 43 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.

Where is TestServer located?

No region is published by TestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 82.22.41.15:28015 is where it lives.

How to join

How do I join TestServer?

To connect directly, open Rust's console with F1 and type client.connect 82.22.41.15:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build The game build is 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.