Development Server
Offline EU 82.232.83.205:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 84% in EU, and #489 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Development Server rank against other Rust servers?
Seven-day player hours put Development Server at #15,697, or #2,491 in Europe, inside the top 67% of all ranked servers. It places #489 among servers of the trio kind.
How busy is Development Server?
At this count Development Server is offline, with its last sighting 31 days 2 hours ago.
Tags
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts3 (Group limit): Teams can have no more than 3 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Development Server?
Development Server appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on Development Server?
An estimate from the force wipe gives Development Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 31 days 3 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
What are the rules and settings on Development Server?
Nothing in Development Server's name says how gather works. 3 is the most a group can hold (trio). survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Development Server online, and how reliable is it?
Currently offline, Development Server was last seen 31 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is Development Server located?
With its EU tag, Development Server places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 82.232.83.205:28015 is where it lives.
How to join
How do I join Development Server?
Open the console with F1 in Rust and enter client.connect 82.232.83.205:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.