ZoR
Offline 82.34.10.50:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ZoR rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts ZoR in the top 70% of all ranked servers.
How busy is ZoR?
We have no live count for ZoR right now. It was last seen 37 days 13 hours ago.
Tags
What do the server tags on ZoR mean?
The game's server browser reads the tags ZoR publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ZoR?
On Rust Population, ZoR is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on ZoR?
An estimate from the force wipe gives ZoR's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 37 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does ZoR run?
A procedural map of size 4,300 from seed 1186, generated by the game, is in use on ZoR. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ZoR?
The name tells you nothing about gather rates: ZoR states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ZoR run?
Rust network protocol 2633 and build 164530 on Windows is what ZoR uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ZoR online, and how reliable is it?
Currently offline, ZoR was last seen 37 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 20 September 2026.
Where is ZoR located?
No region is published by ZoR. The location a server claims is what Rust Population shows, not the place where the machine stands. 82.34.10.50:28015 is where it lives.
How to join
How do I join ZoR?
Either enter client.connect 82.34.10.50:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.